EVEREST.COM

Project Plan

 

 

Submitted to Professor Liu

 

 

 

 

 

 

 

Team #4

Sarvendra Agrahari

Bishad Ghimire

Anuj Joshi

Rajeev Rauniyar

Kostyantyn Vovk

1.      Project Scope and Description.......................................................................................................... 3

1.1        Project Statement............................................................................................................................... 3

1.2        Customer Information...................................................................................................................... 3

1.3        Benefits for the Customer.............................................................................................................. 3

1.4        Product Features.................................................................................................................................. 4

1.5        Performance and Capacity Requirements........................................................................... 4

2.      Technical Aspects....................................................................................................................................... 5

2.1        General Overview.................................................................................................................................. 5

2.2        Resources Used........................................................................................................................................ 6

3. Estimation of Resources............................................................................................................................. 7

3. 1 LOC Based Estimation................................................................................................................................ 7

3.2        Function Point Based Estimation............................................................................................... 8

3.3        COCOMO Intermediate Model Estimation.............................................................................. 9

3.4        Discussion of Results.......................................................................................................................... 9

4.      Risk Analysis................................................................................................................................................. 10

4.1 Risks mitigation, monitoring and management.................................................................... 10

4.2 Risks before software is developed............................................................................................... 10

4. 3 Risk after software is developed................................................................................................... 10

4.4 Risk Analysis................................................................................................................................................. 11

5.      Scheduling...................................................................................................................................................... 12

5.1        Process Model........................................................................................................................................ 12

5.2        Macroscopic Schedule..................................................................................................................... 12

5.3        Detailed Schedule............................................................................................................................... 13

5.4 Personal Work Distribution............................................................................................................... 14

 


 

1.    Project Scope and Description

1.1  Project Statement

This project is an online computer shop system. It is meant to be an Internet computer superstore, where Internet users can buy a large variety of computer equipment online. Users can purchase computer products online using their credit-card and the products will be shipped to them. The aim of this project is to develop an Internet retailing and e-commerce site.

1.2  Customer Information

The customer for this project is a computer retailer, that is a company that already owns one or more computer shops and warehouses for storing computer products. The project is aimed at such a customer that would now like to also sell its computer products online over the Internet.

1.3  Benefits for the Customer

The benefits for the customer are the following:

·        The customer can sell more products since there is the ability to reach a much larger number of clients. The increase in sales increases the revenue.

·        The customer can implement a more flexible stock management and logistics system, tailoring it much closer to the actual situation. This will allow the customer to decrease the required warehouse and stocks capacity thus maximizing profit

·        The customer’s clients no longer have to travel to the shop to buy products, they can do it directly from their homes. This increases clients’ purchasing incentive and clients’ satisfaction

·        Customer can ship products from multiple warehouses thus increasing the number of products that can be sold from the Internet site. In this way the customer is no longer limited by the capacity of any single shop.

·        It is predicted that e-commerce will be all-present and dominating in the next century, therefore the earlier the customer enters this field, the greater the possibilities

 

1.4  Product Features

These are the features of our product:

·        The user can select from a multitude of different products in a large number of categories

·        The user can search the database of available products based on a large number of entry options, e.g. by manufacturer, by category, by type etc.

·        The user can compare two or more different products to help him or her decide on the best product

·        The user can view the specifications and characteristics of each single product

·        The user can purchase a product over a secure connection

·        The user will receive an e-mail confirming his or her order and will be issued a unique order number

·        The product can be used by anybody with access to a 4th generation WWW browser

·        The price of each product can be updated in real-time

·        The number of products in stock is updated in real-time

·        The customer (i.e. the computer retailer) is provided with a database management console that allows the customer’s employees to easily and conveniently add entries to the main database and update existing entries. The main database on the Internet Site Server is updated in real time.

1.5  Performance and Capacity Requirements

These are the performance and capacity requirements for our project:

·        The customer requires that the product sustains multiple simultaneous users without significant performance breakdown

·        The customer requires a database capacity to store records in the order of tens of thousands, the database size being located in the 100 MB to 1 GB range

·        The customer requires a database query time of no longer than 30 seconds for each query

 

 

 

 

2.    Technical Aspects

2.1  General Overview

This demonstrates the general model of how our product is built and the relationships between the separate parts of the  product as well as software and protocols that are used to achieve our aim.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 



2.2  Resources Used

a)      Hardware:

i)                    Quantex Pentium II 233 MHz Computer – Server

ii)                   Toshiba Pentium II 233 MHz Computer

iii)                 Gateway Pentium II 400 MHz Computer

iv)                 10BaseT Hub

b)      Software:

i)                    Microsoft Windows NT Server 4.0

ii)                   Microsoft Internet Information Server 4.0

iii)                 Microsoft Windows NT Workstation 4.0

iv)                 Microsoft Visual FoxPro 6.0

v)                  Microsoft Visual Basic 6.0

vi)                 Microsoft Visual InterDev 6.0

vii)               Microsoft Visual C++ 6.0

viii)              Microsoft Internet Explorer 5.0

ix)                 Netscape Communicator 4.5

x)                  Borland Delphi 4.0

xi)                 NetObjects Fusion 4.0

xii)               Adobe Photoshop 5.0

xiii)              Microsoft Word 97

xiv)             Microsoft PowerPoint 97

 

All the listed resources, both hardware and software are available to the team members. After discussing and comparing our technical skills, we came to the conclusion that the following technical skills need to be acquired:

i)                    Visual C++ Windows OLE DB programming

ii)                   FoxPro x-Base Programming

iii)                 ASP Programming

 

 

 

3. Estimation of Resources

 

Software cost and effort estimation will never be an exact science. Too many variables like technical, environmental, human, political can affect the ultimate cost of software and effort applied to develop it. However project estimation can be transformed to a series of systematic steps that provide estimates with acceptable risk.

 

3. 1 LOC Based Estimation

 

When LOC is used as the estimation and variable, decomposition is absolutely essential and is often taken to considerable levels of details. The greater the degree of partitioning, the more likely that reasonably accurate estimates of LOC can be developed. Table 1 shows our estimation. Note that the Expected LOC was calculated using the formula: EV = (Optimistic + 4 * Likely + Pessimistic) / 6

 

Table 1. LOC Based Estimation

Function

Optimistic

Likely

Pessimistic

Expected

HTML User Interface

CSS Style Definitions

JavaScript Client-Side Scripting

ASP Server-Side Scripting

C++ to x-Base Bridge

Visual FoxPro x-Base Code

Visual Basic OLE DB Code

Management Console Delphi Code

SQL Query Code

GUI Java Menu Applets

1800

200

500

1000

500

900

650

800

300

500

2000

300

800

1100

750

1200

900

1000

450

750

2400

350

900

1400

800

1400

1000

1150

500

850

2040

280

770

1140

710

1180

875

990

430

725

 

Thus the Total LOC that we estimated is 9140

Effort = 14.5 person–months

Cost  = 9140 LOC * (8000$ / (620 LOC/PM)) = 105,000$

3.2             Function Point Based Estimation

Function oriented software metrics use a measure of the functionality delivered by the application as a normalization value. Function points are derived using an empirical relationship based on countable (direct) measures of software's information domains and assessments of software complexity. Each of the information domain characteristics like input, output, data file inquiries and external interface and fourteen complexity adjustment value are estimated. The estimation of information domain values is shown in Table 2. Note that the Estimated Count was calculated using the formula: EV = (Optimistic + 4 * Likely + Pessimistic) / 6

 

Table 2. Estimation of Information Domain Values:

Information Domain

Opt.

Likely

Pess.

Est. Count

Weight

FP-Count

Number of Inputs

Number of Outputs

Number of Inquiries

Number of Files

Number of Interfaces

15

9

8

2

2

18

11

13

2

2

22

14

14

3

3

18

11

12

2

2

4

5

4

10

7

72

55

48

20

14

Therefore the Count-Total is 209

Table 3. Estimation of Complexity Adjustment Values

Factor

Value

Backup and recovery

Data Communications

Distributed Processing

Performance Critical

Existing Operating Environment

Online Data Entry

Input Transaction over multiple screens

Master files updated online

Information domain values complex

Internal Processing complex

Code designed for re-use

Conversion/Installation design

Multiple Installations

Application Designed for change

2

4

4

3

1

4

1

4

2

3

2

0

0

4

Complexity Adjustment Factor

0.99

 

So the Estimated FP = 209 * Complexity Adjustment Factor  = 209*0.99 = 207 FP

Effort = 13.8 person-months

Cost = 108, 000$

 

3.3             COCOMO Intermediate Model Estimation

The intermediate COCOMO model computes software development effort as a function of program size and a set of "cost drivers" that include subjective assessments of product, hardware, personnel, and project attributes.

The intermediate COCOMO model takes the form

 

  E = ai KLOC ^ bi  * EAF

 

 Where E is the effort applied in person-months and KLOC is the estimated number of delivered lines of code for the project.

If the project is considered to be an intermediate, we can take ai = 3.2 and bi = 1.05 and EAF (Effort Adjustment Factor) as  .45

Our Estimated lines of code is 9140

From the calculation we get E = 14.7  person - months.

The product duration can be calculated as:

D = (2.5)(E ^0.35)  = 2.77 months.

Estimated recommended number of people, N, is:

N = E / D = 14.7 / 2.77 ~ 5 people

 

3.4             Discussion of Results

The above computation in all of the estimation techniques looks reasonable. The estimations that we have come up with are all in the proximity of each other since we had lot of meeting going on every week and all the team members knew what they were doing and the part they were playing in the design process. The concurrence of the estimation results is a sign that the project has been sufficiently planned thus the team is in a position to go on with the project.


 

4.   Risk Analysis

4.1 Risks mitigation, monitoring and management

We came up with the following list of risks related to the software engineering project and a list of proactive prevention to that risk. It should be noted that risk can only be approximated but cannot be measured like other values

4.2 Risks before software is developed

·        Team members’ health and motivation is very important for the development of good software.  It also accounts for that the team members are technically skilled to carry on with project. The members should be excited to learn and contribute as much as possible. We are going through lots of learning and regularly discussing the materials we have learned. Members have good understanding between the group. Each one appreciates other work and eager to help each other any time.

 

·        Priority of the work – In projects everybody should prioritize the work. If member are not going according to the schedule and not working according to priority then there will be lot of hindrance to the project. The seriousness and dedication of work is very important. Since we are graded for that we are very serious about it.

 

·        Lack of interest by customer team – During the development of the project it could happen that our the customer might not cooperate with our development. To avoid that we are constantly discussing with the customer team to avoid confusion and to build better and user friendly product

 

4. 3 Risk after software is developed

·        Hacking – The objects and development that make money and provide information are eye to the hackers. Since our product is online computer store there is great chance that hacker would try to disrupt it. To minimize the hacking of our site and information we will have secure server, socket layers and protocols. (We will have other security codes in our asp page.)

 

·        Credit Card Fraud- Credit Card fraud is also another very serious problem to online business. For our online store it is obviously very important. To minimize the credit card fraud we will use SSL Layer 2 connection for transmitting credit-card information. There will be secure 128 bit encryption

·        Simultaneous Buyers- Since the online shopping store is all in real-time so there might be that some buyers buying the same thing at same time which could cause error in stock management when there is only one item left in stock. To avoid this we would be utilizing fast real time transactions at a time. If two transaction of same purchase collide one will have to wait until other one finishes other wise if different purchases collide they can buy simultaneously, since no problem would then occur.

 

4.4 Risk Analysis

Table 4. Risk Analysis

RISKS

CATEGORY

PROBABILITY

 

IMPACT

Lack of interest by customer

Customer

35%

**

 

Team members’ health

Process

30%

***

 

Priority of Work

Members’ risk

10%

*

Credit Card Fraud

Technology

45%